Highest Rated Comments


TroyAtPdx1556 karma

You Pause to Consider the Possibilities. (Stability -1)

TroyAtPdx1083 karma

I want a Bronze Age game. I am alone in this.

TroyAtPdx441 karma

The Bronze Age eastern Mediterranean has it all. Empires rising and falling, new religions, new social structures, diplomatic marriages, everything on a knife's edge because the social structures aren't quite robust enough to withstand catastrophic events.

TroyAtPdx313 karma

Tutorials are something we're very interested in being better at. Our grand strategy games aren't something like Civilization, where you start with a few small decisions and then they build on each other. You are immediately given all the toys to play with and it can be overwhelming.

And fan-made videos - even the best ones - can be made obsolete in a year or two because of our DLC. So this really falls on us to do it better.

We are working on better in-game documentation, official tutorial videos, quick start tours of the interface, more structured tutorial scenarios. Then we should keep updating them.

This is a known issue for PDS. We want to do it right.

TroyAtPdx145 karma

Ah, the old balance between free and paid content. I think that updating and fine-tuning the core mechanics is something we should do anyway, and not necessarily go around selling DLC as "now coalitions suck less!" or "ping pong armies are gone!"

New features are fun for the dev team since each one brings us ever closer to the perfect world sim that will consume all of our time and probably some souls. So many hours...

For me, it really does depend. For EU, I really like Estates, still indifferent to Parliaments, love the free changes to the map. (Honestly, I would be happy with constant map updates. I'm an atlas freak).

But I am quite sure a huge chunk of the dev team would disagree on this. Still, be aware that this is a balance we think about all the time.