Highest Rated Comments


Todie8 karma

old world! What a game!

Would you like to add more means of interacting with far away empires in old world?

one might say that the concepts and resources of orders, Movement-fatigue and training makes geographical distance quite dynamic. Given priority, an area in reach can be reached quite quickly - at an unmisstakable cost in other oportunities... but the furhest corners of the world are very far fetched to interact with forcefully,

...players and civilized Ai can declare ”war” from across a map that would be costly to wage war across - its not just a matter or logistics, time and material army maintenance, but great oporunity costs... (as compared to most hex based 4x that look and feel similarly)

You must have thought about this as you made the game?

Todie2 karma

What made you arrive at having the max level for units be five in old world? and the different kinds of promotions available?

Its a small thing, but significant, particularly with respect to highly advanced and experienced armies can be effective while being easier to command than armies that find strength in numbers..!