Highest Rated Comments


TimothyTierless27 karma

The number one criticism I've seen about COE is the deadline, what makes you confident you can hit what so many consider a short turn-a-round?

TimothyTierless23 karma

Will we get to see your engine/server tech in action before the end of the Kickstarter?

What is the biggest test (players/bots/either or both) you have ran on it internally?

Are you confident you can attract developers when other inde studios have struggled with that? If so how?

Are you using voxel tech or something else for building and destruction?

At what scale is your building and destruction compared to other games?

What is the big announcement that has been rumored?

TimothyTierless4 karma

COE has broad appeal but am I correct that you seem to especially be focusing on the Role Play, Pen and Paper and MUD players?

Can you tell us anything about Dragons in COE?

Which feature in COE do you feel creates the most emergent content?

Do you plan to license your engine to other studios?

TimothyTierless3 karma

I'm not sure you mean by what scale.

For example EverQuest Landmark and Minecraft are the high end of building and destruction in a game. Fallout 4 is the lower end. Where does COE land on the spectrum? (maybe those are bad examples) I'm trying to grasp how much building and destruction COE will feature and the depth it will have.

TimothyTierless3 karma

Do you plan to license your engine to other studios?