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TheBardicInspiration113 karma

Thanks for taking the time to do this!

I've seen a number of young sound designers torn between focusing on creating/utilizing their own sound effects libraries for projects (which ends up taking a ton of time and can often times be of lower quality than intended) , and using entirely canned sound effects for their projects (which can result in over manipulation and an unnatural sounding product). Where do you find the balance for creators on a budget? And with this in mind, how can someone utilize the library you just released effectively? Would you be able to go into some more detail on what the library has to offer?