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TehWut1 karma

what is the future of the tradional 3D animators? As hand-keyed animations are less efficient for general movement, Mo-Cap technology gets better and better. Can you see this field becoming obselete in the future for realistic / semi-realistic human movements in games?

How closely do the stuntmen like you work with the animators? Do you discuss beforehand anything to make your / their lives easier?

Do you do a good amount of physical training or have a special workout regime?

Great work on your film, by the way!