Highest Rated Comments


TacoPires7 karma

First of all, let me just say I'm looking forward to play this game and try to learn more about the previous projects, since I am a fan of narrative driven games. Said that, I have 2 questions.

1- When you are developing a game where the main focus is the narrative, and the story is trying to explore deep and somewhat dark themes, what are the things you are looking for to keep the audience attached to the game?

2- Since it is narrative driven, how much detail do you feel the game's story needs to keep the audience stuck on the game?

Thank you for the time :)

TacoPires2 karma

You actually answered the 2nd question on the answer to the first one, but this brings me another question about the game.

Since you are talking about the player's relationship with the child, are you looking for a first person game when you have a direct relation with her and feel it like it was affecting us too or are you looking for a third person game where the player just sees what happens with the child and reacts to the toughness you talk about?

(I hope I'm not trying to know too much, if there is something you don't feel comfortable or you just don't want to say just tell me and I'll go my way xD)

TacoPires1 karma

Well thank you for the time spent with me. I will explore that page to know a little bit more

And congratulations for what it seems to be a pretty good project. It has a lot of good ingredients and I hope you have success with it. It's good to see that there are still people trying to innovate on the gaming industry. Good luck with this game and with all future projects for both Teknopilot and Sarepta