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StargamerX13 karma

Hey Ted,

First off, it was fun playing Fuse with you yesterday! I think it's really cool that you guys keep in close contact with your fans.

I'm wondering, out of all the games Insomniac has developed, which have been the most stressful, and which game was the "easiest" to make (or rather, the game you were most comfortable pushing out the door). Obviously, game development is a long and challenging process, so surely making a game (especially to Insomniac's quality) is no simple feat. Also, are there any other developer insights you can share?

Thanks, and keep up the great work! (Fan since I bought myself a gift off my Christmas list - Ratchet and Clank!)