Highest Rated Comments


StarVeTL365 karma

On behalf of nlaes:

While I'm not the biggest fan of Lalush he pretty much summed up what I think is fundamentally wrong with SC 2:

The fundamental issue creating stagnant late games lies in the economic system of SC2 that has always capped economic growth beyond 3 mining bases.

The result of this is that late game economies in SC2 are always more or less equal. The late game then becomes a question of who has the most cost efficient army (and it is this that makes the games boring).

Where in BW you would have asymmetrical economies that forced a passive player with an "imbalanced army" and fewer bases into action, in SC2 the economies just conform and become equal.

None of the players has any incentive to be aggressive or to try make the game interesting. All that matters once both players are at 3 bases or above is who is best at preserving their army value.

Source: http://www.teamliquid.net/forum/viewmessage.php?topic_id=401414&currentpage=87#1739

Would love if Blizzard would comment on that.

StarVeTL26 karma

Thanks for answering.

The author has expanded on this idea here in an interesting discussion if you really are interested.

StarVeTL1 karma

With Katowice looking like a success for an outsider, could we possibly see more standalone events in the future? They're far more interesting to follow as a spectator due to a bigger or more involved audience and none of the limitations that come with being at a tradeshow.