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StacDnaStoob3 karma

Huge fan of your older games. I spent a large portion of my high school years on Blades of Exile, between making scenarios, designing tiles and sprites, and beta-testing other scenarios etc... A really interesting community grew up around that game/product and I played some truly amazing scenarios.

I was incredibly excited about BoA when it was released, but it never really seemed to reach the same level of inspired output or community enthusiasm as BoE, despite being a much more powerful product. Why do you think it turned out that way (or do you disagree with my assessment?) I remember hearing a while back that you had decided against making another "Blades of..." product. Is this still the case?