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SqueakyDoIphin3 karma

Most games nowadays require mandatory connections to online, centralized servers in order to play, even if you’re playing alone (think Diablo 3, where not logging in meant not even seeing the main menu, although the game was largely single player). When these servers get shut down, the game dies forever (Club Penguin, Battleforge, Darkspore), even though all it would take from devs to revive a game is an extremely small patch.

This problem persists far beyond MMOs, and pervades almost all of modern gaming. Does your organization have any plans to try to protect/revive server-requiring games as a whole, and, if not, what is something that an internationally group of dedicated people can do to try and protect games from dying?

SqueakyDoIphin-1 karma

Might want to split these up into separate comments