When you first began developing Pathologic, were there any particular videogames, which inspired you? I'm especially interested what was the process of thinking behind choosing what exact mechanics(like first person perspective or reputation meter for example) you wanted in your game.
Thank you for your awesome and unique games! Желаю успеха!
Skirlin3 karma
When you first began developing Pathologic, were there any particular videogames, which inspired you? I'm especially interested what was the process of thinking behind choosing what exact mechanics(like first person perspective or reputation meter for example) you wanted in your game.
Thank you for your awesome and unique games! Желаю успеха!
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