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ShockRice0 karma

How do you decide on a basis for language and tweak it to make it sound otherworldly when crafting languages for projects like "Dune" or "Game of Thrones"? What goes through your mind when picking and choosing the right pronunciation, dictation, and grammar for lines of dialogue? And what's it like having to go back and forth between directors/screenwriters/authors to make sure it fits within the world?