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ShacoinaBox6 karma

I'm not sure if this has been answered before in a dev-update stream, but do you have any plans, beyond the coaching mode, to make the game more accessible to new players?

I feel one of the biggest issues with aFPS in the modern world is the investment needed to get decent at them (modern FPS players seem more "pick-up-and-play" and less focused on practicing skills) and no other modern aFPS now has a good way for new players to improve whilst not only getting owned by veterans, but also none have a good way of introducing things that are completely/almost completely foreign to newer, popular FPS games like air strafing, bhop, item timings, bounces from rockets, etc. etc.

I hope the game turns out well, it looks great so far.