Highest Rated Comments


SexualPicard21 karma

We might be stealing this tag line

SexualPicard13 karma

Marketing. Will and I are pretty ok-ish at making games, but we are terrible marketing what we make. Preston (u/blue59) has been invaluable with everywhere we've been able to go, our awards, and generally making people aware what we've done exists and is good. Not enough good indie games have a Preston on their side, and it's a shame.

SexualPicard9 karma

Unity?

SexualPicard8 karma

I'm not sure you mean by other accessablity issues but I know we're building the game around multiple methods of input on a controller as well as being compatible with the Xbox adaptive controller. It was important to us from the onset!

SexualPicard6 karma

I think it might be helpful to view the game as a whole world that you simply see through cards. The 'deck' isn't ever really a deck, but the whole world. The cards you see are limited by your choices, not because cards aren't in that particular 'deck'