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Sapiogram30 karma

Awesome job on the civ 4 AI, it's probably the strongest in the series. There's still a YouTube community for playing against it. Two questions:

  • Could you actually beat the AI on deity difficulty during development, or did you just put it in the game thinking "lol have fun with that one"?

  • When developing the game AI, did you have any self-play infrastructure in place for testing if a new behaviour made it stronger? Or did you just kinda play around with it to see what seemed to work?