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S0larCode3 karma

S0larCode1 karma

EDIT: For people unfamiliar, just search 'Quinnspiracy' on knowyourmeme.

S0larCode1 karma

What do you find is the most effective way to structure a game? Something like Unity? A custom method?

S0larCode1 karma

Structure as in what each individual code unit controls, whether it be items or Scene Objects (Unity) or whatever other systems may arise.

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edited.