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Rylock1 karma

I really like the idea of a strong focus on story while incorporating roguelike gameplay elements.

How do you plan to tackle the ending from a narrative perspective? Will there be multiple outcomes (other than death)? Does it happen at a single point or will the story branch out to end at various possible points?

Is Rockfish moving to exclusively PC/console development from now on if Everspace is a success?

Great KS campaign guys, everything was done right. Long live the great space game revival.