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RumZ51291 karma

Hello Redigit,

As a long time player with over 3k hours between two machines, I am curious about the early expectations of Terraria. As a gamer what were you really trying to do, create a game that could just pass some time? Something that was going to be a little more immersive? The success of Terraria seems to stem from being somewhere in the middle of attempting to give a hardcore feel to those who wanted it, and making things as casual as possible as well (I made a house that I right clicked, surely I am doing this right.)

Also, is 1.2 the last patch?

Thirdly, for my gaming community, we kind of look at Terraria as the baseline and whether it's intended or not my group has decided that Starbound is the natural progression after you kill the last boss in Terraria, that all hope for man-kind seems to have spiraled downward out of control and a spaceship scoops you up. Is this cannon?

The last questions, not so serious, everyone at Helix Gaming loves the game, we went from a hardcore group of WoW heads to a bunch of "I'm gonna go dig blocks, fuck you" group of people, thanks to you and the team. Thanks for the great times!

RumZ5128 karma

ANYONE ASK ABOUT RAMPART?