Hey, I just played Bloodstained for the first time a couple of weeks ago and loved it! Since it's still fresh in my mind, I found the Aqua Stream shard to be a fairly punishing progress-blocker, especially with its low drop-rate making it possible to completely miss. Do you have any insight into that particular design decision and the goal it was trying to achieve?
Rawnblade3 karma
Hey, I just played Bloodstained for the first time a couple of weeks ago and loved it! Since it's still fresh in my mind, I found the Aqua Stream shard to be a fairly punishing progress-blocker, especially with its low drop-rate making it possible to completely miss. Do you have any insight into that particular design decision and the goal it was trying to achieve?
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