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Raelsmar5 karma
I genuinely appreciate this answer and the detail provided. Thank you, and I wish you the best of luck in continued development!
Raelsmar2 karma
First, I love Space Engineers. Thank you all for your work!
Large ship weapons are something I've been excited about since picking up the game last October. Recently it was stated that Factions would need implementation before large weapons are activated for targeting purposes. How complicated are those processes and have there been any plans as to their rate of fire and damage relative to small ship weapons? Are these a high or low development priority? Thanks again!
Raelsmar7 karma
What compromises are being made to allow multiplayer to function? I've noticed with some larger updates that something is sacrificed or simplified physics-wise or with sim speed in order to reduce resource demands to accommodate for changes. Has any of that happened with this update? Should we expect changes to single player as a result of this?
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