QuixotesGhost96
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QuixotesGhost961 karma
What do you feel is the best solution to one of the most common complaints about the 4x genre; that late-game often feels like a grinding slog?
QuixotesGhost961 karma
What do you feel is the best solution to one of the most common complaints about the 4x genre; that late-game often feels like a grinding slog?
QuixotesGhost961 karma
Are there lessons that videogame designers can learn from boardgames and what lessons would those be?
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