Hey Jeff, question for you about the team on Child of Light. I'm also a game writer (shameless plug for Consortium here, which I was a writer on), and I'd be interested to know how you guys structured the development. I know some teams tend to have writers on the external, responding to the demands of the programmers and Creative Director, while other teams have writers working side by side with the other devs.
How was it with Child of Light? What do you personally feel is the better way to do it?
Thanks for doing this AMA! I am quite a big fan of the game.
Quintilian7512 karma
Hey Jeff, question for you about the team on Child of Light. I'm also a game writer (shameless plug for Consortium here, which I was a writer on), and I'd be interested to know how you guys structured the development. I know some teams tend to have writers on the external, responding to the demands of the programmers and Creative Director, while other teams have writers working side by side with the other devs.
How was it with Child of Light? What do you personally feel is the better way to do it?
Thanks for doing this AMA! I am quite a big fan of the game.
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