Highest Rated Comments


QueuedeSpool477 karma

Do you feel any schadenfreude since Tory Belleci will be doing an AMA on the 16nth instead of seeing the movie?

QueuedeSpool10 karma

I used GameMaker back in 2004 or so, and I've gone back to play with it every couple of years since. As I learned programming, particularly OOP, GameMaker felt more and more clunky in every way except its level designer, and I think that's probably just because I've never used a really nice level designer.

GameMaker is nominally OOP, but it doesn't give you the tools to do anything interesting with it, and it certainly won't help you understand how other languages use and think about OOP. A lot of the things that seem really hard to do in GameMaker are fairly simple in other platforms just because they don't have this limitation.

I'm not knocking games made with GameMaker, I love Undertale and Distorted Travesty, and I've heard good things about Miami Vice, so I recognize it's a viable game development platform... But now using it feels like suffocating for me.

QueuedeSpool6 karma

eeeh... not really?

he just explained that different jobs require different tools, not quantum computing