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  1. Something key to Monster Hunter has been the combo/crafting systems. Making poison steaks, paintballs, heat and cold drinks, Pre-game food for buffs. Do you have any plans for things like this in Dauntless? If so could you give some examples?

  2. Another thing I am interested in is do you have plans for things like traps and bombs? It’s always a great feeling to trap a difficult monster right before it dies or lure a monster towards a trap of bombs. Is this something we might see as well?