Highest Rated Comments


Pixel_Bully11 karma

Thanks - I'm new to reddit, but finally got the hang of it. I thought my post would be scheduled, not just come straight on :)

Pixel_Bully7 karma

I have been pretty positive about it for most of the time apart from when we had a dip in progress and I found it tough. If you have enough money to fund the whole dev process, that would be easy, but we had to do work for other studios to bring cash in to help us finish the game. We have been finished for a while now on ios and android - but we need to wait to get the windows phone version out first as we got some funding from Microsoft at the end of the project - they get exclusivity for 90 days

Pixel_Bully7 karma

no, there are millions of roles and different places to work. It's also easier than ever to get started. I've written a bunch of books on it and run a free forum on www.3d-for-games.com where we all help each other improve our skills. We even work with universities , getting them valuable experience working on our games as part of their course. Plus if you're skilled and want some experience, I can help people with that too.

Pixel_Bully6 karma

Thanks Alex. Yes, I think my baptism of fire is over. I didn't expect such a response so quickly. Thanks to everyone that posted.

Pixel_Bully6 karma

Hey all - I'm now offline... Thanks for all the posts, it was a fantastic response to my 1st day on Reddit - thanks to you all for taking the time to ask questions. I'll still reply to any questions on this, so feel free to ask away or message me. Thanks again - Andy Gahan (The Pixel Bully)