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Phyxse47 karma

Hey thank you so much for holding this AMA and congratulations on the project !

I was wondering, since composing for video games can be so specific with the constraint of some music needing to be able to fade into others almost at any point and others like it... As a game designer / director, do you already have in your mind what the music would be ? How it would fade in and out of the action and so on ?

Good luck to you and the whole team Meguro-san !