Highest Rated Comments
PanDenat233 karma
thanks a lot! It's a curse not being a native English speaker. I'm sure we will use your corrections (:
To answer your question: We wanted something we would like to play ourselves with friends. And I'm surprised but it worked! After all year of development I'm all pumped about playing my game with other people.
PanDenat181 karma
Where did I write I'm from Poland? But you're right. That's exactly what I did.
PanDenat158 karma
Hard question. Right of the bat I could say:
- First Prince of Persia
- X-Com:Enemy Unknown, Terror from the Deep and Apocalypse
- Diablo 1 and 2
- Giants Citizen Kabuto
- Soul Reaver (all Legacy of Kain series)
- Prince of Persia Sands of Time + Warrior Within
- World of Warcraft Vanilla
For a favorite I can't decide between PoP and SR series.
PanDenat1271 karma
I'm really glad you asked because finally I can defend my game against all voices of "there's one million of that!" and such...
When we started this game ALL we had in mind that we want to make something for couch and fun and that we do not want to make a clone.
We experimented with different non-platformer controls of characters. We found something new that mixes precise controls of jumping in any direction with climbing. In AvsP you really do not care whether you are on a wall or on a floor. And you can jump downwards! Or at any angle.
You use your momentum a lot. Characters bounces of each other according to the laws of physics. That means you can get into awesome situation like blocking your opponent in a mid-air so he falls into water or gain his momentum when he shoots himself out of a cannon. It also really serves the feeling of close combat.
We invented whole new game mode (we got inspired from game Forced) of Artifact where all of your team controls the position of the artifact. You can watch it in action in second trailer on steam page and read about it in description.
Finally networking. We put a lot of effort to bring this game online which really is outstanding in indie genre (i think). What's more you can mix for example two players from one computers, three from other and two from the third one. Or any other configuration. Or play with friend on a couch, leave game open and watch as other players join your play mid-game.
That's mostly why I think our game is worth playing. We were focused on bringing something new to the party gaming and comfortable network gameplay.
And also we were thinking about those hangover Sundays when you still have friends at home.
View HistoryShare Link