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Otaku_Heaven1 karma

Why do games keep damaging themselves and claiming it's an evolution? For instance, runescape (evolution of combat), fortnite (evolution of combat - less materials), Halo ( Moving away from master Chief), Call of Duty (Jetpacks), EA (Heavy microtransactions or basically every game). Yugioh (pendulum monsters).

They all seem to realize they messed up, but it's never until 1 or 2 games in, which is enough to severely damage a franchise. Are they trying to kill games so they can make new IP's or legitimately all making huge mistakes at the same time as each other?