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NotionalLabs7 karma

Hey Zach - Thanks for bringing such interesting games into the world, I caught Ruckingenur II right at the peak of my burgeoning interest in hardware reverse-engineering and it absolutely captured my imagination in a way no other game has since. It seemed like it just perfectly tuned to grab my curiosity and reward it, without being too hard as to be off-putting to a beginner like me.

I have always wondered how you come up with such depthful concepts for games - for example, for Ruckingenur, had you studied electrical engineering or are you just good at grokking complex things?