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NFB4219 karma

Could you say something about the role of European allies and the effects of the failed war on the transatlantic alliance?

In my circles, there's been a lot of buzz about how the Afghanistan withdrawal showed European impotence and should be an argument for an EU army and independent EU capabilities. That's all future politics of course and I don't expect you to speak on that, but it does makes me curious about how you judge the breadth and importance of allied contribution and whether you think the failure of the war has meaningfully damaged these alliances (beyond the general tensions that have been brewing since the end of the Cold War anyways)?

It's clear the US was always going to be taking the lead on entry and withdrawal. But should we consider European nations partly culpable or partly hurt, or perhaps do you think Europeans should just suck it up and see their part in this war as just the tithe we paid for US contributions to NATO and European security? (Which the present crisis of course shows Europe, bluster aside, cannot do without.)

NFB427 karma

Just want to add that I think this is a good thing for people to learn. There's always a lot of talk about corporate interests and lobbyist trying to get laws that make them and their clients money. But it isn't always just about money.

If you look at the long march of human history and conflict. Just as much as wealth, lust for power drives people's ambitions. Sometimes the hardest resistance doesn't come from people who stand to earn or lose money, but from people who stand to earn or lose the power they've accrued from bending the broken system to their will.

To connect this with recent going-ons. I don't think the main drive of the NSA, CIA, etc. is that there's someone behind them earning money. It might be a cause, but I think most likely the main drive is just that at the top level many of these agencies and bureaucratic institutions are run by egomaniacs who will use anything as a justification to increase their own power.

NFB421 karma

Hey y'all! I love spell creation systems. The slow gutting of spell creation is why I haven't been able to get into Elder Scrolls games since Morrowind.

My question is: are you looking to include this in future games, and expand on it more to provide more depth and creativity?

Like I remember in Morrowind way back as a kid, I used alchemy-infinite-stats exploit so I could enchant two rings with summon Dremora and have a permanent Daedra bodyguard. That was a crazy thing to do, but I still remember it as how creative you could get with the system, and what I missed in future iterations. It really made playing a wizard character feel like being a wizard, a master of magic, not just a ranged fighter with a bunch of flashy pyrotechnics to their abilities.

Seeing this system in Tyranny is pretty much what made me decide I want to buy it! (In spite of still not having finished PoE.)