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MrX101206 karma

Can you please add a separate key for dodge?

it being stuck to shift+direction is awful, and i can't rebind it TT

I keep accidently dashing when i want to change direction, thus wasting stamina.

Also on stamina, I feel like stamina needs to be reworked, you're too vulnerable with an empty stamina bar, dodging takes a huge chunk of stamina which makes the combat feel slower and less action based, also we simply run out of stamina too quickly atm, and putting points into stamina doesn't actually give much, takes like 30 points to double our stamina bar? which is sorta nuts.

MrX1012 karma

What made you go with a pickup weapon style model that quake had?

over say a class based model similar to dota2, or perhaps some hybrid model between the two. I think I remember you talking about unique movement styles for each class a few months/years back, which sounded interesting(unless i'm remembering it wrong.) what made you move away from that idea.