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MrCougardoom6 karma

Hello Cedric. I'm a clay sculptor and just got my masters degree in art. I am gainfully employed as a sculptor at a fabrication company and I'm active in fine art and academia, but I've always been curious about the gaming and movie sector in terms of art application.

Do you have any advice on perhaps generally breaching into this kind of work without former training that specifically applies? Applications of practical sculpture and art skills to digital spaces, and what kind of portfolio is exoected ? Most used programs and software? First points of contact for pursuance of this kind of work? I'm always looking to learn new skills and looking for future occupational transition opportunities. Any advice on this sort of thing would be helpful, thanks!

MrCougardoom2 karma

That's very useful. I mean, sure. I'm into all the details I can get. Very interesting you transitioned in this way. I've been able to transition my skills between mediums fairly quickly so this is exciting to hear. On Jobs: what is a good barometer of skill acquisition? Like what's good, what's bad. I can tell usually, but it's nice to have goals. How do these job fairs work? I know a lot about fine art world, but any extracurricular information about any of this is useful. I rarely have the opportunity to ask such specific questions to those involved. Ant info on getting onto movie art departments? Is there any opportunity for practical work or is a digital background generally additionally necessary?

MrCougardoom2 karma

Ok great. This is all super helpful information! I appreciate your response. It's a complicated world out there and I want as many choices as possible. Thanks for your time and information!