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Mik0ri1 karma

Awesome, thanks!

Mik0ri1 karma

Interesting, especially the bit about Contagion. And I was surprised when your game turned out to not be a cooperative game against humanity - but I suppose you make the game you want to play, which makes sense with you not naturally gravitating toward co-ops.

Another question occurred to me after actually checking your kickstarter -

Would a solitaire variant for your board game be in any way feasible, in your own opinion? Even a homebrew one that wouldn't necessarily be worth advertising?

It just seems kind of unusual for the game to not be able to emulate the video game's approach of "you vs. the world", instead only focusing on "you vs. other diseases". It would be cool if you could play it that way. But I understand the mechanics may not be set up in a way that would allow that to work.

Mik0ri1 karma

Have you played the Matt Leacock board game Pandemic? And, more importantly, since it's a board game that already uses a "you are a disease" theme like yours does, have you played the spinoff board game Pandemic: Contagion?

Do you like them?

What sorts of mechanics did you first look into using when you started designing the board game?

Are there any you tried to use, but eventually scrapped because they wouldn't work with the rest of the game?