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MaxisKip201 karma

Hello SimMars Team! I'm a huge fan. How's the project going?

Some answers...

  1. Yes! Our music is dynamic, so it changes based on many factors. If your City is running fine, you'll hear a beat that carries through the entire game. You'll actually see your sims, the cars, and smoke, everything timed to this beat. If things start to go sour, you'll hear the music change. It could get quite intense if the situation is serious enough, if you begin to go bankrupt for example. The music will change based on where you are at in the game. If you open a data layer, enter a building editor, or pop up to the region, the music will change. It's incredibly well integrated into the experience.

Swapping the music out is on our wishlist, something we've talked about doing. We won't have it at launch, but we haven't engineered ourselves in a corner. ;)

We know modding is important to our fans. We've always engineered our games with modding in mind. I can't confirm anythig today, but we have started talks with some of our key community members. We've shown them the game and asked them what tools they are looking for. Conversations started!

Thanks.