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Marty_McNinja4 karma

What are some of your own personal philosophies for video game design that might not be shared by others in the industry?

What do you think are some really well-designed, yet underappreciated games out there that we should all really consider giving a chance?

What are some ways that the industry has changed over the years that might be surprising?

Thanks for your time and your work, you have helped develop a lot of my childhood!

Marty_McNinja1 karma

what are some of the biggest differences between fighting in real life and fighting in movies? do any of these discrepancies really bother you?

what's one thing you wish filmmakers would keep in mind when designing action scenes?