Highest Rated Comments


Mark_Medeiros_Lisbon8 karma

Hey guys! Firstly, I'd just like to say how much I love the immersive sim genre, and particularly the Looking Glass/ Ion Storm legacy that we have been left. The glory days of immersion and player agency are not forgotten by this old gamer, who thought we were looking into a bright future when he played Deus Ex.

I have a few questions, if you would indulge me:

Firstly, I am a little concerned about the game's advertised length. I applaud Arkane for rejecting the path of useless filler content, but 12-20 hours doesn't seem very long for a game of this type. I remember that Deus Ex 1 took me 28 hours at a considered pace, and Thief 1 also certainly took a while. Rather than put the length in terms of arbitrary hours, which of course vary from gamer to gamer, could you suggest how long the game is relative to something else? Deus Ex would be a good starting point, as I know that game's timeline pretty well.

Secondly, for a slightly more odd question: are quest objectives always explicitly marked in the quest tab (or whatever they are referred to in in-game vernacular), or are there some that can be stumbled upon without being told to? My favourite part of Deus Ex 1 was unquestionably when JC is dropped into Hong Kong with no idea who to trust or what to do, and must piece the truth about Tong/Chow together through detection. Is this kind of uncertain morality ever a facet of Dishonored? I always like having to root around for what to do, and who to trust.

Finally, I must ask about the size of the levels themselves. Obviously I would never ask you to state a specific example, or comment on any other game team's work, but this was my principle disappointment about Human Revolution (which was still a great game). I felt that, apart from the hubs) levels were too constrained, and tended to fall into multiple, discrete paths rather than a simulationary space. Are there any levels in Dishonored that resemble in size and complexity the sprawling ones we got back in the Imsim days of Thief and Deus Ex? I appreciate that 7th gen console RAM limitations are an issue, but other games find clever streaming ways to get around this, including of course Bethesda's own Skyrim. Moreover, are there exfilitration as well as infiltration objectives? I always love to break out of a place, as well as break in.

Thanks so much for your time, I am absolutely buzzing for the release of what I think could be an abiding entry in the pantheon of imsims (my favourite games). :D

Mark_Medeiros_Lisbon6 karma

Thank you very much, sir! I cannot overstate my excitement for your game.