Highest Rated Comments


MangoTeaCup6 karma

There is that "open-world action role-playing" statement in Grim Dawn description on Kickstarter. I have a few questions about gameplay - will there be multi-leveled dungeons with a bad-ass boss on the last floor? How the game world is made - is it one seamless place or many different locations with loading screens between them? Are there bosses fixed to every locations or just in key scenes? Is gameplay divided on acts like in Diablo? Oh, btw, supported.