Highest Rated Comments


LyzbietCorwi340 karma

That's a very interesting answer. I see a lot of indie devs going first to puzzle games exactly because they don't need to develop an AI, multiplayer, worry about balancing, RNG and so on. It seems a very interesting way even for a newcomer to get into.

LyzbietCorwi35 karma

Yes, people tend to think that the verdict of a reddit sub can be extended for the rest of the world. I bet that 95% of Blizzard players don't care about the HK/China problem. And yet, redditors think that 95% of the players ARE worried about it.

LyzbietCorwi7 karma

Hello Gwen! First of all, congratulations on finishing your game!

Here are some questions I have:

  • I just discovered about your game yesterday and even though the aesthetic is different, the complexity that the movements can have reminded me of Stephen Sausage Roll. Is that an inspiration for your game? What other games did inspire you?

  • In terms of difficulty, how would you rate Kine? Something that i find very curious in puzzle games is that a huge amount of players never finish them, getting to a point where they just can't advance anymore. That's not something I see that much in other genres. In the testing part of your project did you have a lot of players getting stuck?

  • Are you planning to include some kind of level editor?

  • How many levels is your game going to have (you can answer that one with a spoiler tag if you prefer, I just like knowing this before buying and not many devs include that info in the store page)

  • What are your favorite puzzle games?

Anyway, thanks in advance for any answer you can give.

LyzbietCorwi6 karma

My only problem with epic (and that may not affect other people) is that their app is really bugged. I can't even install it on my PC anymore because it simply doesn't work.

LyzbietCorwi4 karma

I would be all in for epic if they offered a good product. Matter of fact, I can't even play their games right now because the installer doesn't work on my PC.