I am currently studying audio at a creative college and for my major project I have joined a team to create a video game. There are 5 of us.
What are some of the little things that people may forget about when it comes to monetizing a game as a group of people?
This is our first foray into actually attempting to make money from our game and quite frankly our course is a little scarce on stuff like legal documents between coworkers (it rustles my jimmies that's for sure).
LstrCk0 karma
Hello Mr. VideoGameLawyerDude,
I am currently studying audio at a creative college and for my major project I have joined a team to create a video game. There are 5 of us.
What are some of the little things that people may forget about when it comes to monetizing a game as a group of people?
This is our first foray into actually attempting to make money from our game and quite frankly our course is a little scarce on stuff like legal documents between coworkers (it rustles my jimmies that's for sure).
Where do we start?
Any info would be wonderful.
Love your work mate,
Cheers.
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