Highest Rated Comments


LaunchingPanda8 karma

Well you're just an asshole.

LaunchingPanda3 karma

Jesus Christ. Not everyone is so adept to reddit and able to do a perfect AMA.

LaunchingPanda2 karma

I actually do have some more questions. Thanks for the answers though I'll read through them more thoroughly when I get a chance. I saw how much you guys are trying to raise, I believe at least 4.5 million? Now I understand it says "Flexible Fundraising" or something along that lines, which basically means money won't be refunded and you'll have to adjust with whatever money is made from the kickstart.

So my major question is, what will you do if you don't raise enough money? I mean, four million, that is a lot of cash to ask for in a fundraiser. Though I understand all the expenses for this project can be a lot and I'm understanding of that. Do you have any plans to fall back on if SoA doesn't take off? Will you try to make a smaller version that cost less if possible?

Do you have any plans for an iOS or mobile app that works with SoA on a computer?

And a more personal question for you if you don't mind; do you yourself have any teaching background at all? What sparked you to come up with this idea?

And how will you raise awareness to this kickstart? With 40 days left, you're looking at trying to raise about 120,000 USD a day. Will you advertise at all? I understand doing an AMA helps raise awareness, but sorry to say this AMA didn't get as much publicity as you probably hoped.

LaunchingPanda2 karma

Read through and watched the video. it sounds really cool but my question is how do you make it different thank something like Online Teaching besides just titling it School of Atlantis? I might not have read far enough. Some questions though I have:

  • What will you do to stop people from basically being massive jerks like in other MMORPG games?

  • So when it's time for a lesson, students are automatically dropped into the room? Are they allowed to leave? Is a webcam required at all?

  • What's to stop someone from simply treating this like a game and nothing more?

  • I understand the costs of eventually having to pay a teacher to teach, and as more teachers are older, how will you get them accustomed to using a game basically?

  • Will there be consequences for misbehaving, etc. ?

  • How many students do you expect to have, after say a year if this project gets off the ground?

Thanks for taking any time to respond to these, though these questions might be weird.

LaunchingPanda1 karma

I just want to say, congrats on doing that, but I am truly sorry for a lot of assholes here.

My question to you is what country was your most favorite to visit or be in? Would you do it again but instead through another set of countries? (South American, European for example)