Highest Rated Comments


LKinoss7 karma

I know most of the lands will be randomly generated with some areas being specially crafted by your team. Will the tools you use to craft unique terrain areas also be available to players to beautify other areas of the world? Similar to how you have a architectural blueprint system.

LKinoss3 karma

When can we play the PAX combat demo?

LKinoss2 karma

I imagine CoE will have many secrets within the world to be discovered such as new skills, rare items, unique lore, and treasure maps? I've typically found that such things rarely remain a secret for long because players like to brag about their swag. Would it be possible to incentivize keeping unknown things... unknown? For example, say you discover a new fighting style, the more people who know it, it becomes less powerful?

LKinoss2 karma

In regards to city planning, if we have a "blueprint" in mind for our city would there be a way to import this "blueprint" into the game (think roads and building locations)? Or will there be an in game mechanic for this? New profession? City Planner? I'm imagining an edit mode where I can see houses and roads, As I move the road to form a smooth curve, the buildings next to the road shift and curve along the road too.

LKinoss2 karma

I know we haven't reached the tunneling stretch goal yet, but in the future of city planning, could larger cities/capitals have an underground sewer system? Would this be aesthetic only, or functional too?