Highest Rated Comments


Krolitian14 karma

/u/TonyHawksProgeria asks: (he couldn't make it)

  • How do you decide on community input and how does it change your initial ideas?
  • Further on that point, do you think your goal for Space Engineers is to make it your own creation, or make it based on what the community thinks is best?
  • Do you guys enjoy your jobs? Do you enjoy going to work every day knowing your game is loved by thousands, and that they want to help make it popular?
  • How did you start your career in game development (art, programming, design, PA)
  • What influenced you guys to make Space Engineers? Did you have favourite shows, sci-fi novels, or other games (Minecraft springs to mind)? How do you think your game stands out among other space/building games?
  • Lastly, what's one thing you would like more from the community to make the game/your jobs easier/more engaging?

Krolitian11 karma

Ham is considered "standard" in your country?

Krolitian10 karma

Kinda like how Minecraft works. The community is still huge, and people are still buying, so they keep developing. All we need to do is keep sharing the game, getting new customers, and this game's development will live on until there's more worth in making a new game.

Krolitian3 karma

Will the sensors be able to do more than one action in the future, and also have delays between each of the actions to create a fully automated system with only one sensor?

Krolitian3 karma

What kind of amazing stuff have you built with the Lego Mindstorm?