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Kogling39 karma

A lot of games we buy or play have massive terms and conditions covering more than just protecting their software, do games companies have much power in enforcing these terms when the consumer has no power of negotiation when "agreeing" to them?

For example, banning players for in-game conduct (such as swearing) is this something justifiable ? should they not be required disable your chat and provide you access? especially where people have paid for content in game?

Can a games company be held accountable for ones investment in a game (hours spent playing, purchased goods) if you were banned, especially where it is now a potential career path for people?