Kastornak
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Kastornak49 karma
What are the changes of there being a Strategy games category next time? What motivated you to exclude the category in the inaugural awards?
Kastornak10 karma
Something I love is when arcade-style space simulators give me huge space stations and capital ships to fly around, crash into if I'm not careful, and use as cover from enemy fire. This works doubly well when these large structures have complex, concave geometry. The example that comes to mind is Star Wars Battlefront 2, where some of the ships had all sorts of weird spaces you could duck into to hide from enemy fighters or, better yet, coax them into trying to follow you and crashing into the ship themselves.
Will large objects in Everspace have nooks and crannies for me to dive into or around, things like trenches, hangars, control towers, and other elements that provide the player with more complex level geometry that they can use to their tactical advantage?
Kastornak6 karma
Are there plans for more complex colonization-related events down the line, such as your colonies being attacked, construction of functional buildings beyond just housing (resurrection hub, communal spaces, etc), or anything else?
Kastornak70 karma
To any and all of the game devs:
How strongly do Humble sales affect your regular-priced sales after a bundle ends, short and long-term?
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