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KSeth5 karma
Do you see Dauntless' business model clashing with the gameplay ideals of a title like Monster Hunter? Will spending money ever circumvent the necessity to grind for materials? How does the free-to-play model affect the game design for character progression?
KSeth16 karma
Hey Austin, big fan! If you could take 3 games with you to a deserted island you're stranded on (power but no internet, for some reason) what would they be?
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