JustSayTomato
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JustSayTomato2 karma
It seems like the vast majority of Vive games are using Unity as a base engine (there are some high profile exceptions, but Unity seems to be the norm). What made you choose Unreal Engine, especially given that there's no easy path to move from Source>Unreal?
JustSayTomato9 karma
What do you think of the portal-like Budget Cuts teleportation system?
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