JordanLeDoux
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JordanLeDoux3 karma
I doubt you still have time to read this, but I hope one of your interns/assistants might, and pass it along:
Does anyone at the Capitol know the history of how the US government gave ISP's $200 billion to build fiber to the premises, and they essentially took the money and ran, then gave the government the middle finger?
JordanLeDoux3 karma
You touch on something here that was very hard for me when I was first learning TM: trying too hard.
I ended up using music, a specific genre actually: post-rock. I found that particular genre felt like the nature of the Universe in audio form to me, but it still wasn't enough.
I could clear my mind of everything, except the thought of thinking. It was very frustrating, and I would give up.
One night, the same thing happened, and I reached my block, and I gave up. But instead of giving up and getting up, I just gave up and sat there.
I've only achieved real TM twice, so it's still very difficult for me to describe, but I don't really know at what point "it worked". But it did, and I've had some very amazing experiences in meditation since.
That first time though was completely indescribable. I opened my eyes at some point after completely clearing my mind and the world had changed. I don't really know how to describe it. It's like I could see the things in front of me, but I could see them from every possible perspective. As if I was seeing what they were, not what I saw them as.
To me, this song will always be special because it was the one that it happened during. Any time I hear it, it feels like the Universe itself is singing the notes: https://www.youtube.com/watch?v=dhhfk_1Pwhw
I hope one day our paths will cross and you can teach me something more. :)
EDIT:
The book that helped me the most by the way is You Are That by Gangaji. Have you read it before?
JordanLeDoux67 karma
I bought Psychonauts several years ago on Steam, and I have to say, it made me respect you and your development team more than any other game I've ever played.
In the words of Hank Green, thank you for being awesome.
I do have a question though, specifically for you: What are your goals, you specifically, when you go into developing a game concept?
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