JamieFristrom
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JamieFristrom2 karma
Hi Samantha! (Again)
For a long time I felt that we needed music games about making music rather than playing music (though those are good too) so I'm really excited about this.
How would you describe the music that Sentris (and the player) generate? What genre would you call it?
JamieFristrom7 karma
Hi Brian, I don't know if you remember me but I was one of the early Treyarchians working on Die By The Sword. Anyhow, I have a hard question - hey, it's "ask me anything", right? Hope you don't get offended.
I imagine, being a descendent of the Wells Fargo family, that you're fantastically wealthy - and could fund these games out of your own pocket if you were so inclined. I imagine I - and a lot of other indie developers - have spent a larger and more risky percentage (because some of us end up with nothing left, dipping into the kids college funds, etc) of our net worth on making indie games than you have.
So, what would you say to someone who wondered, "Hey, if you really want to make this game, why not just make it? Why Kickstarter?"
Or am I just off-base, and rumors of your wealth have been greatly exaggerated?
Again, sorry if that's offensive, or talking about money is gauche, I backed Wasteland 2 and am excited for it and have been on the fence about Torment (since, shameful admission, never played Planescape. Don't tell Chris.)
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