James_Keenan
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James_Keenan1 karma
- Can you elaborate more on how the "competitive questing" works in practice? Is it basically parallel but mutually exclusive A->B->C quest chains/objectives? Are you concerned with "balance" insofar as making each "path" "fair"? And is the execution of that concept as structurally daunting as I think it would be? Are you guys insane?
(I should add in just for good measure that I loved D:OS, and instantly backed the CE for D:OS2 when I heard about it. Being able to distract NPCs in conversation with one character while I loot their shit with another was amazing thinking primarily of the very first town's guard cache.)
James_Keenan2 karma
MLP: Season 4 is going pretty well so far, and season 5 has been announced already. What are your thoughts on the direction MLP:FiM has been going in terms of filling out the world, and how long do you think the show will continue on?
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