Hey guys, great to see you here. I haven't formally backed your project but I have been watching from the sidelines. It looks promising from the get go, but all things will be judged properly in time. And I wish you guys all the best going down said road.
My question for you all: I'm currently washed in space games. I have 2 active subs to EVE Online, Elite Dangerous, and Star Citizen, as well as following the recent Descent game Kickstarter. We currently live in a gaming age where Space is largely becoming everyone's go to, like Zombies was for the better part of the last 5 years. What are your ultimate goals to make a player turn around and go ' Well X Y and Z are great, but man, Everspace! You don't even know!'. What do you think will be your one thing that sets you completely apart, and makes your game an unforgettable experience?
IvoryKantenu1 karma
Hey guys, great to see you here. I haven't formally backed your project but I have been watching from the sidelines. It looks promising from the get go, but all things will be judged properly in time. And I wish you guys all the best going down said road.
My question for you all: I'm currently washed in space games. I have 2 active subs to EVE Online, Elite Dangerous, and Star Citizen, as well as following the recent Descent game Kickstarter. We currently live in a gaming age where Space is largely becoming everyone's go to, like Zombies was for the better part of the last 5 years. What are your ultimate goals to make a player turn around and go ' Well X Y and Z are great, but man, Everspace! You don't even know!'. What do you think will be your one thing that sets you completely apart, and makes your game an unforgettable experience?
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